Senior Technical Art Lead

2 weeks ago


Los Angeles, California, United States That's No Moon Entertainment Full time

About That's No Moon Entertainment
That's No Moon is a creative studio comprised of storytellers and game developers who are passionate about crafting narrative-driven experiences. Our diverse team includes talent from renowned game studios, and we strive to shape the future of AAA gaming through a culture of innovation, teamwork, and responsible production practices.

Position Overview
We are seeking a proficient and versatile Lead Technical Artist (Environment) who possesses a strong passion for game development, exceptional problem-solving skills, and a keen interest in optimizing processes and workflows. This role serves as a vital link between technology and artistry, representing a dedicated team of technical artists while collaborating closely with programmers, designers, and artists to enhance world-building and content pipelines, ensuring seamless asset and level deliveries.

Key Responsibilities:

  • Provide hands-on leadership, including task scoping, prioritization, and delegation.
  • Mentor and guide technical artists at various levels within the team.
  • Conduct reviews and offer constructive feedback to foster professional growth among team members.
  • Collaborate with Engineering, Design, and Art teams to develop practical and effective solutions for creating high-fidelity game levels.
  • Act as the discipline stakeholder and liaison, while also contributing individually to prototype, implement, and adopt new features that align with technical requirements and artistic vision.
  • Support level creation within the engine and direct the team in developing tools and automation to enhance production efficiency.
  • Troubleshoot content authoring challenges faced by artists and establish pipeline safeguards to reduce future errors.
  • Research and integrate new engine release features into the production workflow as they become available.
  • Ensure the team produces clear, maintainable code that adheres to coding standards within the studio's code library.
  • Create and maintain documentation for tools and workflows.
  • Maintain effective communication with production, providing timely updates on task status and any unforeseen issues that may affect scheduling.
  • Identify game performance issues and bottlenecks, assisting with the optimization of art content.

Qualifications:

  • Required: 6+ years of professional experience in game development as an environment technical artist or pipeline technical director.
  • Required: Expertise in Unreal Engine as both a power user and developer (Blueprint & C++) for world-building and level creation.
  • Required: Strong Python programming skills, particularly in tools and UI development (e.g., PyQt).
  • Required: Experience in runtime profiling and optimization, with a solid understanding of best practices for resource efficiency.
  • Required: In-depth knowledge of asset creation workflows in various DCC tools (Maya, Blender, Substance, Houdini, ZBrush, etc.).
  • Preferred: Familiarity with procedural content generation workflows.
  • Preferred: Experience shipping at least one title using Unreal Engine.
  • Preferred: Previous leadership or management experience.
  • Preferred: Experience with photogrammetry and scanned assets.
  • Bonus: Experience in shader writing.
  • Bonus: Familiarity with Maya API/Plugin development.

Desired Qualities:

  • Proven ability to manage multiple tasks in a fast-paced development environment.
  • Patience and empathy towards team members, with a focus on their development and growth.
  • Self-motivated and capable of independently finding solutions.
  • Ability to swiftly switch tasks to address emergent production issues professionally.
  • Strong verbal and written communication skills.
  • Collaborative and team-oriented, open to peer feedback.
  • Quick learner, able to incorporate new features and techniques into workflows efficiently.
  • Strong desire to enhance artists' experiences and improve processes for scalability and efficiency.
  • Attention to detail, with a commitment to delivering consistent results.

Compensation and Benefits:
That's No Moon offers a competitive and comprehensive benefits package, including medical, dental, vision, 401(k) matching, flexible PTO, and more. Eligibility for benefits may vary based on employment status.

That's No Moon is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, or any other characteristic protected by law.



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