Technical Artist High Ceiling Mid Career

4 weeks ago


Beverly Hills, United States Snail Games USA Full time

Company Overview : Snail Games USA is a leading global developer and publisher of digital entertainment. Renowned for its innovative approach to game development, the company is currently expanding its portfolio with new content.

Position Summary : As a Technical Artist, you will bridge the gap between artists and programmers, ensuring the seamless integration of artistic assets into the game engine. This role demands a deep understanding of both the creative and technical aspects of game development, focusing on optimizing assets and enhancing visual quality while maintaining performance.

Key Responsibilities :

  • Tool Development : Create and maintain tools to improve the efficiency of the art team.
  • Optimization : Ensure that art assets are optimized for performance without sacrificing visual quality.
  • Shader Development : Develop and refine shaders to achieve the desired visual effects within the game engine.
  • Collaboration : Work closely with artists and engineers to troubleshoot and resolve technical issues related to art production.
  • Pipeline Management : Streamline the content creation pipeline to ensure smooth integration of assets into the game.

Qualifications :

  • Bachelor’s degree in Computer Science, Game Design, or a related field.
  • 4-6 years of experience in a technical art role within the gaming industry.
  • Proficiency in scripting languages (e.g., Python, MEL) and experience with game engines like Unreal Engine.
  • Strong understanding of 3D modeling, texturing, and animation.
  • Excellent problem-solving skills and a passion for creating visually stunning games.

Compensation :

Salary : $85,000 to $115,000 annually, depending on experience and qualifications.

Benefits : Comprehensive benefits package including health, dental, vision insurance, 401(k), paid time off, and more.



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