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Lead Technical Artist
2 months ago
Company Overview: Snail Games USA stands at the forefront of digital entertainment, committed to pioneering innovation and creative excellence. The organization is advancing with an exciting space-themed survival game.
Position Overview: In the role of a Senior Technical Artist, you will be instrumental in enhancing the visual quality and performance of the game. This position demands a profound expertise in both artistic and technical domains, concentrating on the development of tools, shader refinement, and asset optimization to guarantee seamless gameplay across all platforms.
Key Responsibilities:
- Performance Optimization: Spearhead initiatives to enhance 3D assets and shaders for optimal performance across diverse platforms.
- Content Pipeline Improvement: Innovate and enhance the content pipeline to facilitate the efficient creation and integration of assets.
- Tool Development: Create and implement tools that boost productivity for the art and design teams.
- Collaborative Problem Solving: Partner closely with artists, engineers, and designers to address technical challenges and ensure exceptional visual quality.
- Guidance and Mentorship: Offer support and mentorship to junior technical artists, nurturing a culture of ongoing improvement and learning.
Qualifications:
- Bachelor's degree in Computer Science, Art, or a related discipline.
- 7+ years of experience as a technical artist within the gaming sector, particularly with AAA titles.
- Proficient in game engines (e.g., Unreal Engine) and scripting languages (e.g., Python, C#).
- Strong analytical skills and a comprehensive understanding of 3D art, shaders, and performance enhancement.
- Outstanding communication and teamwork abilities, with a dedication to advancing the frontiers of game visuals.
Compensation:
Salary: $100,500 to $125,000 annually, based on experience and qualifications.
Benefits: A competitive benefits package that includes health, dental, vision insurance, 401(k), paid time off, and more.