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Lead Technical Artist

2 months ago


Beverly Hills, California, United States Snail Games USA Full time

Company Overview:

Snail Games USA is a pioneering independent developer and publisher of digital entertainment, crafted by gamers for gamers. Our mission is to prioritize the needs of our community by designing innovative experiences that engage players and expand the limits of what's achievable. We are dedicated to continually evolving and exploring new horizons in gaming, ensuring that every project embodies our commitment to excellence and creativity.

Position Summary:

As a Senior Technical Artist, you will be instrumental in enhancing the visual quality and performance of our games. This role demands an advanced understanding of both artistic and technical workflows, with a focus on developing tools, refining shaders, and optimizing assets to guarantee smooth performance across all platforms.

Key Responsibilities:

  • Performance Optimization: Spearhead initiatives to enhance 3D assets and shaders for optimal performance across diverse platforms.
  • Content Pipeline Development: Innovate and improve the content pipeline to facilitate the efficient creation and integration of assets.
  • Tool Development: Create and implement tools that boost productivity for the art and design teams.
  • Collaborative Problem Solving: Partner closely with artists, engineers, and designers to address technical challenges and ensure superior visual output.
  • Guidance and Mentorship: Offer support and mentorship to junior technical artists, promoting a culture of ongoing improvement and learning.

Qualifications:

  • Bachelor's degree in Computer Science, Art, or a related discipline.
  • 7+ years of experience as a technical artist within the gaming sector, particularly with AAA titles.
  • Expertise in game engines (e.g., Unreal Engine) and scripting languages (e.g., Python, C#).
  • Strong analytical skills and a comprehensive understanding of 3D art, shaders, and performance enhancement.
  • Exceptional communication and teamwork abilities, with a fervor for advancing the frontiers of game visuals.

Compensation:

Salary: $100,500 to $125,000 annually, contingent on experience and qualifications.

Benefits

  • Health Insurance: Comprehensive medical, dental, and vision coverage.
  • Retirement Plans: 401(k) with company match.
  • Paid Time Off: Generous PTO policy including vacation days, sick leave, and holidays.
  • Professional Development: Access to training, workshops, and other opportunities for career advancement.