Senior Game Systems Engineer

2 weeks ago


Beverly Hills, California, United States Snail Games USA Full time

Job Type:
Full-Time


We invite you to explore an exciting opportunity at Snail Games USA. Below, you will find a comprehensive overview of the qualifications and responsibilities expected from candidates.


Location:
Remote

  • This position is fully remote but limited to applicants residing in specific states.

Job Overview:


The Senior Software Engineer will be instrumental in the development and upkeep of essential systems that support our game engine and tools within Unreal Engine. This role also involves transitioning internally developed games to console platforms.

The ideal candidate will possess significant experience with Unreal Engine, a thorough comprehension of game development methodologies, and a strong enthusiasm for crafting efficient and reliable technological solutions.


Key Responsibilities:
  • Develop, enhance, and maintain core systems within Unreal Engine to guarantee optimal performance and reliability across various platforms.
  • Facilitate the transition of internally developed games to major console platforms.
  • Optimize game performance to align with platform-specific standards, ensuring seamless gameplay experiences.
  • Implement platform-specific features and integrations.
  • Enhance rendering, physics, and other subsystems tailored to Unreal Engine.
  • Design and construct custom tools within Unreal Engine to assist game designers, artists, and developers in streamlining content creation and integration.
  • Work on networking solutions for multiplayer and online functionalities within Unreal Engine.
  • Conduct profiling and optimization within Unreal Engine to ensure efficient operation across diverse hardware configurations.
  • Identify and resolve performance bottlenecks while improving system stability within Unreal Engine.
  • Collaborate with cross-functional teams to gather requirements and implement features that fulfill the needs of the entire development team.
  • Ensure that games meet all technical requirements and certification standards for each console platform.
  • Stay updated with the latest technologies and industry trends related to Unreal Engine, assessing their potential integration into our projects.
  • Innovate and apply new techniques within Unreal Engine to enhance game performance and player experience.

Qualifications:
  • Bachelor's degree in Computer Science, Software Engineering, or a related field (or equivalent experience).
  • A minimum of 5 years of experience as a software engineer focused on game development or porting for console platforms.
  • Strong grasp of the game development lifecycle, with at least one shipped title.
  • Knowledge of console platform development, including CPU, GPU, memory, and compliance testing.
  • Extensive experience with Unreal Engine, including custom modifications and plugin development.
  • Proficient in C++ with experience in low-level programming and optimization within Unreal Engine.
  • Solid understanding of Unreal Engine's rendering pipeline, physics simulations, and overall architecture.
  • Familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan.
  • Experience with multi-threading and performance optimization techniques.
  • Strong analytical and problem-solving capabilities.
  • Excellent communication and teamwork skills.
  • Ability to work independently and take ownership of complex technical challenges.
  • A passion for gaming and a deep understanding of the gaming industry.

Compensation:

Salary Range:
$100,500 - $150,000 per year. The exact base pay will depend on your skills, qualifications, and experience.

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