GPU Hardware Architect
1 week ago
Job Title: Graphics Software Kernel Mode Engineer
Company: Qualcomm Technologies, Inc.
Job Area: Engineering Group, Engineering Group > Graphics Software Engineering
Summary: Qualcomm is a leading technology innovator pushing the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. As a Graphics Software Engineer - Kernel Mode, you will architect, design, implement, verify, and optimize the structure and performance of GPU hardware, drivers, features, applications, and tools.
Responsibilities:
- Apply Graphics knowledge to assist in the architecture, design, implementation, and verification of the structure and performance of GPU hardware, drivers, features, applications, and tools.
- Write code for well-defined features, drivers, and APIs using different languages (e.g., C, C++, perl, python).
- Maintain comprehensive pre- and post-silicon tests using tools and methods for a specific, well-defined component to verify performance.
- Assist in identifying deficiencies in designs and work with team members to develop solutions to improve designs.
- Collaborate with team members to understand new features and functionality that align with needs and goals for implementation and customization.
- Write detailed design documentation and feature descriptions for projects.
Qualifications:
- Education: Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- Experience: 6+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
- Skills: Programming language suitable for graphics (e.g., C++, C).
Additional Information: Qualcomm is an equal opportunity employer and is committed to making our workplace accessible for individuals with disabilities.
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