Silicon Validation Software Engineer: GPU IP Validation and Integration

3 weeks ago


San Diego, California, United States Apple Full time
Silicon Validation Software Engineer:

At Apple, we're looking for a skilled Silicon Validation Software Engineer to join our team. As a key member of our GPU validation team, you will be responsible for developing graphics validation software and integrating it into our system level test environment.

Key Responsibilities:
  • Write shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem.
  • Apply your deep understanding of GPU architecture to write tests that stress the pipeline and exercise the interaction between the GPU and different IP blocks on the SoC.
  • Use the necessary driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups.
  • Understand the different levels of GPU memory hierarchy (Shared, Global, etc.)
  • Debug SoC software and hardware issues, and perform system level validation.

Requirements:
  • Experienced with Graphics, OpenGL, and CUDA
  • Experienced with image processing, memory hierarchies, and compilers
  • Strong C/C++ programming skills
  • Proficient in Python and GNU Make
  • Deep understanding of compute systems, operating systems, and computer architecture
  • Passionate about writing code close to the hardware, and debugging
  • In-depth knowledge and experience in SoC system level validation and debugging of SoC software and hardware issues.

You'll also receive benefits including:
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • A range of discounted products and free services
  • Reimbursement for certain educational expenses

Note:

Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.



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