Engineering Program Manager, GPU

2 weeks ago


Cupertino, California, United States Apple Full time
Job Summary

Apple is seeking an experienced Engineering Program Manager to join our GPU, Graphics and Displays (GGD) group. As a key member of our team, you will be responsible for managing the Pre-Silicon Software Engineering projects for our next-generation SoCs. This role requires strong leadership and communication skills, as well as the ability to drive technical risks to resolution and maintain a multi-year roadmap of products and planned GPU & Display feature implementation.

Key Responsibilities
  • Define and track progress for our Pre-Silicon deliverables & SoC bringup leading into production.
  • Partner with cross-functional teams across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
  • Establish, manage and communicate program feature plans, active investigations, escalations, and drive technical risks to resolution.
  • Identify and highlight technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
  • Maintain & influence a multiyear roadmap of products and planned GPU & Display feature implementation.
Requirements
  • 5+ years of Project / Program Management in a high-tech environment
  • Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies (e.g. Color, HDR,..)
  • Experience in introducing or having an understanding of HW into manufacturing, or high volume production
Preferred Qualifications
  • BS/MS (EE/CS/CE)
  • Excellent written and verbal communication skills
  • Demonstrated Leadership on major, cross-functional projects
  • Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.


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