Summer Internship in GPU Profiling and Debugging

3 weeks ago


Redmond, Washington, United States Nintendo Full time
About the Company

Nintendo Technology Development is a subsidiary of Nintendo Co., Ltd., a global leader in interactive entertainment. Our company is dedicated to researching and developing innovative technologies that drive the gaming industry forward.

Job Description

This entry-level position offers a unique opportunity to work on GPU Profiling and Debugging tools and contribute to the development of cutting-edge technologies. The selected candidate will work closely with experienced engineers to design and develop software applications using C++ and Graphics APIs.

Requirements and Skills

To be considered for this position, you should have:

  • A degree in Computer Science or related field
  • Knowledge of C++, Graphics, and Application development (Qt, WPF)
  • Experience with Graphics APIs (Vulkan, OpenGL, Direct3D)
What We Offer

We offer a competitive hourly rate of $40.00 and a range of benefits, including medical insurance, employee assistance program, and paid sick leave. Our team is committed to fostering a positive and inclusive work environment.



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