GPU Tools Software Engineer

3 weeks ago


Redmond, Washington, United States Nintendo Full time
About the Opportunity

We are seeking an entry-level engineer to join our team working on GPU Profiling and Debugging tools at Nintendo Technology Development in Redmond, WA.

Job Summary

This is a contract position with a base pay of $40.00 per hour and eligibility for benefits through the employing agency. As a member of our team, you will have the opportunity to work on exciting projects and contribute to the development of innovative technologies.

Responsibilities

Your responsibilities will include:

  • Working on GPU Profiling and Debugging tools as part of a collaborative team environment
  • Developing software applications using C++, Graphics, and Application development (Qt, WPF)
  • Becoming familiar with Graphics APIs (Vulkan, OpenGL, Direct3D)
Requirements

To be considered for this position, you must:

  • Rising senior pursuing BS or MS in Computer Science or Engineering related field (MS preferred)
  • Have knowledge of C++, Graphics, Application development (Qt, WPF)
  • Be interested in Tools development
  • Have experience with Graphics APIs (Vulkan, OpenGL, Direct3D)
What We Offer

We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. Our benefits include eligibility for medical insurance, employee assistance program, and paid sick leave.


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