Summer Intern

1 day ago


Redmond, Washington, United States Nintendo Full time
GPU Software Development Role

We are seeking an entry-level engineer to join our team working on the GPU Profiling and Debugging tools. As a member of our team, you will be responsible for designing, developing, and testing software components, collaborating with cross-functional teams, and identifying and resolving technical issues.

Key Responsibilities
  • Design and develop software components using C++ and graphics programming
  • Collaborate with cross-functional teams to integrate software components
  • Document software components and processes

The ideal candidate will have a strong background in computer science, experience with C++ and graphics programming, and a passion for software development. We offer a competitive salary of $40.00 per hour, and eligibility for benefits through the employing agency.

Eligibility Requirements
  • Rising senior pursuing BS or MS in Computer Science or Engineering related field (MS preferred)
  • Knowledge of C++, Graphics, Application development (Qt, WPF)
  • Interested in Tools development
  • Experience with Graphics APIs (Vulkan, OpenGL, Direct3D)


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