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Lead Game Integration Engineer

2 months ago


Seattle, Washington, United States Electronic Arts Full time

Position Title:
Senior Game Integrations Engineer

External Overview:
At Electronic Arts, we are a diverse collective of innovators, storytellers, and technologists dedicated to creating exceptional gaming experiences. We believe that extraordinary games emerge from teams as varied as the players and communities we engage with. Our mission is to empower players to unleash their creativity and imagination.

We are currently seeking a Senior Game Integrations Engineer to enhance our integration processes and showcase the technologies that facilitate user-generated content in our games.

In this role, you will collaborate with a seasoned team that has extensive experience in game development and backend services.

You will engage with various developers to integrate and demonstrate our services to partners, ensuring we remain at the forefront of development methodologies and technologies. Many of our engineers are adept in multiple programming environments.

As a Senior Game Integrations Engineer reporting to the Integrations Technical Director, your responsibilities will include:
  • Developing integration client experiences through sample and ongoing multiplayer games that highlight our user-generated content capabilities.
  • Managing the architecture and design patterns within Unreal Engine to maintain a high-performance, stable, and scalable codebase.
  • Utilizing and enhancing existing cloud-hosted services for game integrations.
  • Expanding our game SDKs that connect to our services.
  • Writing clean, maintainable code that adheres to our coding standards.
  • Contributing to and reviewing technical design documents and API specifications that outline software requirements.
  • Implementing security best practices to safeguard user data and prevent cheating.
  • Providing support and troubleshooting for incoming requests from studios and partners.
  • Maintaining a suite of automated tests to ensure the reliability of backend services.

Qualifications:
Please note that you do not need to meet all requirements to be considered.

We encourage you to apply if you can fulfill most of the qualifications and are open to discussion.

  • Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
  • 8+ years of hands-on coding experience.
  • Experience in shipping or prototyping multiple games using Unreal Engine or Unity.
  • Proficiency in Unreal Engine architecture best practices.
  • Expertise in C++ and UE Blueprints.
  • Familiarity with additional programming languages such as C#, TypeScript, Java/Kotlin, or Go.
  • Experience with terminal, bash, and command line interfaces.
  • Experience mentoring team members to enhance their skills while ensuring code quality.
  • Experience with real-time multiplayer architecture.
  • Ability to develop high-quality, testable software.
  • Desire to collaborate with server engineers and designers to integrate their capabilities into games.
  • Experience in an Agile or Scrum environment.
  • Willingness to iterate quickly and develop prototypes.
  • A commitment to teaching and learning from peers.

Pluses:
Experience with Unity, working on various aspects of game development (e.g., engine, systems, tooling, networking), shipping and maintaining a framework library used by partners, building scalable services, and deploying them to cloud platforms.


Company Overview:
Electronic Arts is committed to inspiring the world to play through our innovative games and services. We seek collaborative individuals with diverse perspectives to enrich our culture and challenge us. Our comprehensive benefits program focuses on the well-being of our employees, offering support for physical, emotional, financial, career, and community wellness. We aim to create a safe and respectful workplace that empowers our employees to thrive in both their professional and personal lives.