Graphics Software Engineer, Rendering

1 month ago


Burlingame, United States META Full time

Summary: Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content.As a Graphics Software Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer. Required Skills: Graphics Software Engineer, Rendering - Reality Labs Responsibilities: Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance Partner closely with various infra and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements, and more to create real-time rendering architecture Building tools and pipelines for generating very realistic synthetic images Enable high fidelity experiences through remote compute solutions on smaller devices with limited battery Building rendering subsystems for platforms such as Spark AR and Horizon Build a platform for cloud streamed games Document and support graphics features Write high-quality, performant, and maintainable code Collaborate with cross-functional engineering teams to deliver innovation into AR/VR products Minimum Qualifications: Minimum Qualifications: 5+ years of graphics software engineering experience or 2+ years of graphics software engineering experience with PhD Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. 5+ years of experience with C/C++ programming 5+ years of object-oriented and component-based design experience Problem-solving and communication skills Preferred Qualifications: Preferred Qualifications: Experience delivering AAA Games, working on Graphics subsystems or the Game Engine AR/VR experience Knowledge of ray tracing, rasterization and linear algebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal Public Compensation: $70.67/hour to $208,000/year + bonus + equity + benefits Industry: Internet Equal Opportunity: Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.



  • Burlingame, United States Intelliswift Software Full time

    Job Title: Graphics Software Engineer Vonsite Locations: Burlingame, CADuration: 12 MonthsAs a Graphics Engineer on this team, you will play a critical role in creating immersive and realistic graphics experiences for our users and help to develop next-generation pipelines on our devices. you will build prototypes and run demos and explorations to create...


  • Burlingame, United States Pinnacle Group Full time

    On-site in Burlingame Open to relocating candidates (no financial assistance) 12 months contract MUST HAVE- Vulkan, Android, OpenGL Pay Rate= 110+/hr Job Description: Role Mandate: The XR Tech team at Client is responsible for developing cutting-edge technology that enables people to interact with virtual and augmented reality environments. As a Graphics...

  • Graphic Engineer

    3 weeks ago


    Burlingame, United States EPITEC Full time

    Location: US - CA - BurlingameRole Mandate:The XR Tech team is responsible for developing cutting-edge technology that enables people to interact with virtual and augmented reality environments. As a Graphics Engineer on this team, you will play a critical role in creating immersive and realistic graphics experiences for our users and help to develop next...

  • Graphic Engineer

    3 weeks ago


    Burlingame, United States EPITEC Full time

    Location: US – CA – BurlingameRole Mandate:The XR Tech team is responsible for developing cutting-edge technology that enables people to interact with virtual and augmented reality environments. As a Graphics Engineer on this team, you will play a critical role in creating immersive and realistic graphics experiences for our users and help to develop...

  • Software Engineer V

    3 weeks ago


    Burlingame, United States Alpha Net Full time

    Job DescriptionJob DescriptionCandidate Value Proposition: The ideal candidate will be joining the XR Architecture team to build prototypes and run demos and explorations to create compelling demos or metrics. The team works on the most advance AR / VR technology there is, with the best talent and facility. There is opportunity to take risks and explore new...

  • Software Engineer

    2 months ago


    Burlingame, United States Intelliswift Software Full time

    Job Title: Software Engineer IIILocations: Burlingame, CA - OnsiteDuration: 05 Months to start As a Software Engineer on our team, you will have the opportunity to build innovative machine learning infrastructure that will shape the stability and robustness of cutting-edge technologies, Software engineer of automated monitoring, evaluation, analysis, and...

  • Software Engineer

    2 months ago


    Burlingame, United States Intelliswift Software Full time

    Job Title: Software Engineer IIILocations: Burlingame, CA - OnsiteDuration: 05 Months to start As a Software Engineer on our team, you will have the opportunity to build innovative machine learning infrastructure that will shape the stability and robustness of cutting-edge technologies, Software engineer of automated monitoring, evaluation, analysis, and...


  • Burlingame, United States META Full time

    Summary: Join the XR Eyes team at Meta, where we develop cutting-edge Eye Tracking technology. Our solution is revolutionizing how people interact in AR and VR, as well as enable significant improvements to the display and optics designs. We are looking for an exceptional Software Engineers with Computer Vision background to join our team. As we continue to...


  • Burlingame, California, United States Meta Full time

    Join the XR Eyes team at Meta, where we develop cutting-edge Eye Tracking technology. Our solution is revolutionizing how people interact in AR and VR, as well as enable significant improvements to the display and optics designs. We are looking for an exceptional Software Engineers with Computer Vision background to join our team. As we continue to push the...


  • Burlingame, California, United States Meta Full time

    Summary: Supernatural is seeking a Gameplay Engineer to lead development and support of the moment-to-moment interactive experience of the Supernatural VR app on Oculus Quest and other VR platforms. You will help develop new workout modalities as well as improve upon existing gameplays systems. You'll partner with designers to prototype new game concepts and...


  • Burlingame, United States Meta Full time

    Summary: Supernatural is seeking a Gameplay Engineer to lead development and support of the moment-to-moment interactive experience of the Supernatural VR app on Oculus Quest and other VR platforms. You will help develop new workout modalities as well as improve upon existing gameplays systems. You’ll partner with designers to prototype new game...


  • Burlingame, California, United States Meta Full time

    About the RoleWe are seeking an experienced Embedded Software Engineer to join our Reality Labs team at Meta. As a key member of our team, you will be responsible for designing, developing, and testing firmware for a wide range of devices, including novel sensing and imaging systems, haptic devices, and audio prototypes.ResponsibilitiesAnalyze, design,...


  • Burlingame, United States Meta Full time

    Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, and wire-free VR. We are pushing the future of computing platforms, and we are a team of world-class experts developing and shipping products at the intersection of hardware, software and content. As an Embedded Software...

  • Software Engineer

    4 weeks ago


    Burlingame, United States Infogain Full time

    Role: Software EngineerCompany: InfogainLocation: Burlingame, CA (Hybrid)Employment Type: Full-TimeJob DescriptionInfogain is looking to hire a full-stack engineer to join our client team currently on an engagement with one of the world’s leading tech companies based in Menlo Park. Our team works closely with our client to build industry leading AI models...

  • Software Engineer

    3 months ago


    Burlingame, United States Infogain Full time

    Role: Software EngineerCompany: InfogainLocation: Burlingame, CA (Hybrid)Employment Type: Full-TimeJob DescriptionInfogain is looking to hire a full-stack engineer to join our client team currently on an engagement with one of the world’s leading tech companies based in Menlo Park. Our team works closely with our client to build industry leading AI models...


  • Burlingame, CA, United States Meta Full time

    Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, and wire-free VR. We are pushing the future of computing platforms, and we are a team of world-class experts developing and shipping products at the intersection of hardware, software and content. As an Embedded Software...


  • Burlingame, United States Triton Medical Robotics Full time

    Triton Medical Robotics, a division of Neptune Medical, is an innovative, venture capital funded medical device startup headquartered in Burlingame, CA. We have already commercialized novel medical devices using our technology. Now the team at Triton is building something truly unique: a fully flexible medical robot that enables doctors to reach deep into...


  • Burlingame, United States Triton Medical Robotics Full time

    Triton Medical Robotics, a division of Neptune Medical, is an innovative, venture capital funded medical device startup headquartered in Burlingame, CA. We have already commercialized novel medical devices using our technology. Now the team at Triton is building something truly unique: a fully flexible medical robot that enables doctors to reach deep into...


  • Burlingame, California, United States META Full time

    Software Engineer, Gameplay Job Description**About Meta**Meta is a technology company that builds products that help people connect, find communities and grow businesses. Our Reality Labs team is a group of innovators who are pushing the boundaries of what is possible in the fields of augmented and virtual reality.**Job Summary**We are seeking a highly...


  • Burlingame, California, United States Facebook Full time

    The Wearable Camera team is a part of Facebook Reality Labs. We are the team behind our Smart Glasses and focusing on more exciting wearable platforms. As a Camera Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people capture, share and connect. What we build today could one...