Principal Graphics Engineer

3 hours ago


Redmond, Washington, United States Microsoft Full time
Principal Graphics Engineer

At Microsoft, we're committed to empowering every person and organization on the planet to achieve more. As a Principal Graphics Engineer, you'll play a critical role in shaping the future of our graphics technology.

Key Responsibilities:
  • Design and coordinate the development of graphics and rendering technology
  • Validate, review, and approve graphics/rendering techniques/system design
  • Improve the maintainability of existing systems
  • Conduct high-level/large-scale technical investigations to inform strategic decision-making
Requirements:
  • Bachelor's Degree in Computer Science or related technical field
  • 6+ years of technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
  • Shipped 3 major productions in the capacity of a rendering engineer, or developed at least 5 releases/updates of a GaaS in the capacity of a rendering engineer
  • 5+ years' experience with production-grade rendering systems and tooling (Frame graphs, material systems, shader graphs, etc.)
  • At least 3 implementations of production-grade novel computer graphics techniques (or equivalent)
What We Offer:
  • Competitive salary range: $137,600 - $267,000 per year
  • Benefits and other compensation
  • Opportunity to work with a diverse and talented team

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations, and ordinances.



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