Principal Engineer, Tooling and Productivity
2 weeks ago
Nintendo is a leading innovator in the creation of interactive entertainment, with a rich history of developing cutting-edge technology and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems.
We are seeking a highly skilled Senior Software Engineer to join our team in Redmond, WA. As a key member of our software development team, you will be responsible for designing, developing, and delivering complex engineering projects that drive innovation and productivity for our software developers.
Key Responsibilities- Debug embedded systems using LLDB and develop proficiently in C++ and scripting in Python.
- Understand object file formats, how compilers and linkers generate them, and existing tooling (ELF, DWARF, GDB Protocol, LLVM).
- Deliver on end-to-end complex engineering projects, proactively identifying opportunities and risks, and acting as a resource and mentor for other engineers.
- Communicate and collaborate effectively with other engineers and stakeholders to develop new features and protocols, perform performance analysis, optimize systems, maintain existing systems, and diagnose failures.
- Implement robust embedded software using modern C++ constructs.
- Strong programming, problem-solving, and communications skills.
- 5+ years of recent experience developing multithreaded software in C++ or C#.
- Strong grasp of data structure and algorithms, multithreaded programming, and OS fundamentals.
- Motivated to learn game development tools and frameworks.
- BS or MS in engineering or equivalent.
- A valid passport may be required.
This position includes a base salary range of $147,847 - $221,770 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
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