GPU Compiler Engineer
6 days ago
Qualcomm is a leading technology company in the mobile industry, and we are seeking a talented GPU Compiler Engineer to join our team. As a key member of our Graphics group, you will play a crucial role in designing, developing, and optimising our GPU compiler products. With a focus on delivering high-performance graphics and compute with low power consumption, you will work collaboratively with cross-functional teams to ensure alignment with our business goals.
The ideal candidate will have strong knowledge of C/C++ programming languages, as well as expertise in OpenGL, DirectX, or Vulkan. Experience with 3D graphics profilers and debuggers, such as RenderDoc, Pix, and NSight, is also highly desirable. Additionally, you should have a solid understanding of rendering pipelines for modern PC and console game engines, as well as experience with commercial game engines like Unreal and Unity.
This role requires a self-motivated and independent individual who can work with minimal supervision while proactively contributing to a multifunctional team. You will be responsible for developing unit tests by writing shaders for specific scenarios, identifying potential performance enhancements, and reporting any functional issues. A background in creating technical training materials, including frameworks, samples, tutorials, and videos, is also a plus.
We offer a competitive annual discretionary bonus program and opportunity for annual RSU grants. Our benefits package is designed to support your success at work, at home, and at play. If you're passionate about high-performance computing and want to make a meaningful impact, we encourage you to apply for this exciting opportunity.
Job Requirements:
- Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
- Strong proficiency in C/C++ Solid knowledge of OpenGL, DirectX, or Vulkan.
- Familiarity with 3D graphics profilers and debuggers, including RenderDoc, Pix, and NSight.
- Understanding of rendering pipelines for modern PC and console game engines.
- Experience with using commercial game engines such as Unreal and Unity.
- Excellent skills in GPU performance analysis.
- Outstanding written and verbal communication abilities.
- Solid problem-solving skills.
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