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Lead Animation Strategist
2 months ago
About Us:
At Jobot, we are dedicated to cultivating and harnessing top-tier talent to innovate and elevate the gaming experience. With over 25 years of industry expertise, we have built a reputation as a leading studio renowned for our commitment to excellence in game development.
Why Work With Us?
- Prestigious AAA Studio
- Comprehensive Health Benefits from Day One
- 401(k) Matching Program
- Flexible Work Hours
- Exceptional Company Culture
- Opportunities for Career Advancement
Position Overview:
We are in search of a forward-thinking Animation Director to guide and motivate our skilled team of animators. This role is crucial in establishing the animation direction for our upcoming high-fidelity action-adventure projects. As the Animation Director, you will combine strategic oversight with hands-on involvement, significantly impacting the gameplay experience through the delivery of high-quality animations.
Key Responsibilities:
- Collaborate with the Creative Director and Art Director to drive the overall animation vision, ensuring consistency in the game's visual and interactive identity.
- Partner closely with Department Leads, Animators, and Designers to evaluate and fulfill the animation needs of the game.
- Lead and mentor a team of talented animators, overseeing the creation of high-fidelity animations and systems.
- Produce compelling combat and traversal animations in conjunction with combat designers and engineers.
- Establish and manage team objectives, aligning outputs with project timelines and milestones.
- Direct motion capture sessions for both gameplay and cinematic sequences as required.
- Oversee and guide co-developers and external partners across various regions and time zones.
- Manage the entire animation pipeline, from narrative/storyboarding to fully integrated in-game content.
- Leverage the diverse strengths of your team to achieve superior animation quality.
- Encourage team development through regular one-on-one meetings, performance evaluations, and targeted training initiatives.
- Foster a collaborative and positive team atmosphere that values open dialogue and constructive feedback.
- Enhance animation workflows to boost team efficiency throughout the game development process.
- Document and oversee animation tasks and procedures.
- Guide animators across various styles, ensuring a unified animation approach throughout the project.
Qualifications:
- Significant experience in a leadership capacity within animation (Director, Lead, or Principal Animator) in the gaming sector, particularly for high-fidelity action-adventure titles.
- Proven leadership skills with a history of nurturing and developing animation talent.
- Thorough understanding of gameplay systems, especially in third-person perspectives, including weapon, traversal, melee, and ranged combat animations.
- Expertise in animation trees, blending techniques, and node-based animation editors.
- Proficient in Motion Capture, Motion Matching, Maya, and real-time game engines/editors.
- A collaborative approach, particularly in partnering with design and engineering teams.
- Portfolio showcasing relevant work (e.g., demo reel, contributions to shipped titles) is essential. An ideal reel will include:
- Current examples of realistic animations demonstrating your skills
- A breakdown sheet detailing your specific contributions to each piece is highly recommended.
- Note: If you directed others, a director's cut is preferred.
Preferred Qualifications:
- Experience with cinematic tools in Unreal Engine.
Bonus Qualifications:
- Experience shipping 2+ AAA titles as an Animation Director.
Essential Skills:
1. Gameplay Animation – Proven experience collaborating with design teams to integrate world-class animation performances with engaging gameplay (especially in third-person combat/traversal).
2. Performance and Cinematics – Experience managing full pipelines (both internal and external), from narrative/storyboarding to fully implemented in-game content.
3. Motion Capture Pipeline – Experience directing and conducting shoots for both gameplay and cinematic sequences.
The Animation Director will manage one Animator and collaborate with an external studio.