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Gaming - Prototyper IV
2 months ago
The main function of a Prototyper is to research, design, and create prototypes in required area including augmented and virtual reality. A typical prototyper is responsible for building and enhansing prototyping platforms in partnership with other prototypers and technical teams.
Job Responsibilities:
• Research, design, and create interactive prototypes
• Collaborate with other technical teams to build and enhance prototyping platforms
• Set up and maintain prototypes and present to various audiences
• Communicate analysis them to your cross-functional partners
• Give and solicit real-time feedback from others in order to approve the quality of the product
• Partner effectively with PMs, engineers, user researchers, content strategists & QA, overseeing the implementation of the user experience from product conception to launch – as well as post-launch design support
• Contribute to strategic decisions, working with the Design, Product and Executive teams
• Create product-ready assets for internal rapid testing and external release
• Advocate for product design throughout Facebook
Skills:
• Experience with real-time 3D development
• Strong programming ability in one or more languages (C#, C/C++, Python, Java)
• Experience with AR/VR and game development
• Creativity, verbal and written communication skills and problem solving ability are required.
• Strong ability to visualize in 3D and understand aesthetic aspects of design.
• Previous experience using the computer to create layouts and generate new images.
• Expert problem solving and conflict resolution skills
Education/Experience:
• Bachelor’s degree in relevant field or equivalent work experience required
The target hiring compensation range for this role is $82.14 to $91.27 an hour. Compensation is based on several factors including, but not limited to education, relevant work experience, relevant certifications, and location.