Simulation Engineer

2 weeks ago


Cupertino, California, United States Apple Full time
Job Description

Are you passionate about creating innovative camera experiences? Do you have a strong background in imaging, computer vision, or rendering? We're seeking an expert to join our Camera Technologies group at Apple, where you'll design and develop groundbreaking ideas for camera systems, from sensor to lens.

Key Responsibilities
  • Develop GPU-based image simulation pipelines, including models for optics, sensor, and ISP.
  • Design and maintain tools to generate large volumes of synthetic images on-demand.
  • Characterize end-to-end (hardware and software) performance of features through simulation studies.
  • Develop differentiable models for optics and sensors to train and optimize machine vision algorithms.
  • Manage project deliverables and schedules to meet commitments to product development teams.
Requirements
  • Strong programming background in C/C++.
  • Experience with at least one of the following GPU APIs: Cuda, OpenCL, Metal, Vulkan, OpenGL, DirectX.
  • Experience with one or more of the following: rendering engines (Unreal-Engine, Unity, Blender, V-Ray, Mitsuba), image processing (NeRF, image-generative networks, computer vision), or optics (imaging system design, lens design, computational imaging).
Preferred Qualifications
  • Experience with Halide, Python, Linux, continuous integration/deployment, Docker, CMake.
  • Education: BS and a minimum of 10 years relevant industry experience.
What We Offer

At Apple, we offer a competitive salary, comprehensive medical and dental coverage, retirement benefits, and a range of discounted products and free services. You'll also have the opportunity to become an Apple shareholder through participation in our discretionary employee stock programs. Additionally, you'll receive benefits including reimbursement for certain educational expenses related to advancing your career at Apple.


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