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Lead Audio Systems Engineer
2 months ago
Key Responsibilities:
Welcome to Tencent, a global leader in interactive entertainment and technology.
Our mission is to create captivating gaming experiences that engage players through innovative design, immersive worlds, and compelling narratives.
We are currently embarking on a groundbreaking project that aims to redefine genre standards.At Tencent, we value collaboration and creativity, fostering an environment where team members can freely share ideas and provide constructive feedback.
We believe in the importance of showcasing ongoing projects and celebrating the potential of every contribution, regardless of its stage of completion.
- We cultivate a culture of support and understanding, focusing on solutions rather than assigning blame.
- This is a space where experimentation is encouraged, and setbacks are viewed as stepping stones toward innovation.
We work as a cohesive unit, facing challenges together and celebrating our successes collectively.
This is an exciting opportunity for a passionate and experienced Lead Audio Systems Engineer to join our dedicated engineering team and play a pivotal role in developing high-quality audio for a revolutionary open-world AAA game.
We seek an individual who is eager to collaborate with audio designers and other teams to create a rich, immersive audio landscape that enhances the gaming experience.
Below is an overview of the responsibilities and qualities we are looking for in the ideal candidate:- Designing and implementing audio systems and tools tailored to the needs of the audio team (including sound propagation, environmental audio, dialogue systems, and physics systems).
- Supporting sound designers in effectively utilizing these systems and tools.
- Improving and optimizing audio workflows and processes.
- Writing clear, well-documented, and efficient code.
- Profiling and optimizing code to remove performance bottlenecks.
- Testing, debugging, and ensuring the quality of all audio components in the game.
- Collaborating in the design process by gathering requirements from fellow engineers and designers.
- Demonstrating initiative and effectively managing your workload to achieve measurable outcomes.
Qualifications:
- A minimum of 5 years of professional programming experience, including involvement in at least one released AAA title.
- A Bachelor's degree in Computer Science or equivalent experience.
- Strong C++ programming skills with a focus on code optimization and multi-core programming.
- Experience in developing and maintaining audio systems at all levels, from core audio engines to game code, music, and dialogue management.
- Proficient in code architecture and system design.
- Commitment to high standards of code quality, documentation, and sound testing practices.
- Advanced knowledge of Vector Mathematics and Physics.
- Experience in implementing interactive 3D audio in dynamic gaming environments.
- Familiarity with the Wwise API.
- Understanding of game engines and the constraints of gaming consoles.
- Ability to work independently and collaboratively within a diverse team, effectively communicating with sound teams and fellow engineers.
- A passion for gaming, a drive for innovation, and a strong professional ethic.
- Experience with Unreal Engine.
- Basic skills in sound design, including crafting, editing, and mixing sounds for games.
- Experience in developing dialogue systems.
- Knowledge of creating custom DSP code.
- Experience in designing audio physics systems.
- Involvement in environmental audio, sound propagation, and 3D audio.
- Technical knowledge of audio rendering, compression technologies, and codecs.
If your qualifications align with the above, we invite you to explore this exciting opportunity further. We look forward to discussing how you can contribute to our innovative projects.