Lead Graphics Software Engineer

2 weeks ago


Seattle, Washington, United States Apple Full time

Overview:

Role Number:
At Apple, we believe in the power of creativity and collaboration.

Our products, services, and experiences are crafted through the collective imagination of our team members, fostering an environment where innovative ideas flourish.

Our commitment to diversity drives the groundbreaking work we do, enabling us to create exceptional products that positively impact lives.

Apple Vision Pro represents a significant leap in spatial computing, merging digital experiences with the physical world.

This technology will transform how we engage with our passions while maintaining connections with those around us.


The Vision Products Group (VPG) is seeking a seasoned Graphics Software Engineer to help redefine interactive experiences on our platform.

This team is at the forefront of Apple's cutting-edge technologies, including spatial computing, augmented reality (AR), ARKit, and Metal, working to develop innovative products.

As part of our creative organization, you will have the extraordinary opportunity to shape future products that will inspire and captivate millions.

Position Details:

Apple is dedicated to making advanced technologies accessible for crafting remarkable user experiences.

In this role, you will collaborate with various innovative teams across Apple and VPG to develop system-level frameworks that enable these experiences.

The ideal candidate will thrive in a dynamic and imaginative environment, eager to enhance, innovate, and explore technologies that empower creators to amaze our users.

Engineers are expected to work efficiently and intelligently to assess the feasibility of concepts and technologies.

A strong candidate will possess a solid understanding of 3D graphics, GPUs, and demonstrate proficiency in writing lower-level code.

Minimum Qualifications:
  • Proficient programming skills in C / C++
  • Strong foundation in 3D mathematics for graphics (linear algebra)
  • Excellent communication and collaboration abilities
Preferred Qualifications:
  • Experience with GPU technologies
Education & Experience:

Bachelor's or Master's degree in Computer Science or a related field, with a minimum of 10 years of relevant experience.

Compensation & Benefits:

At Apple, base salary is one component of our comprehensive compensation package, which is determined within a specified range.

The base salary range for this position is between $197,400 and $296,300, with actual salary dependent on skills, qualifications, experience, and location.

Apple employees have the opportunity to become shareholders through participation in Apple's discretionary employee stock programs.

Employees are eligible for discretionary restricted stock unit awards and can purchase Apple stock at a discount through the Employee Stock Purchase Plan.


Additional Benefits Include:

Comprehensive medical and dental coverage, retirement benefits, a variety of discounted products and services, and reimbursement for certain educational expenses related to career advancement at Apple.

This role may also be eligible for discretionary bonuses or commission payments, as well as relocation assistance. Learn more about Apple Benefits.

Note:

Apple’s benefits, compensation, and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer committed to fostering inclusion and diversity.

We actively ensure equal opportunity for all applicants, regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

Learn more about your EEO rights as an applicant.

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