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Senior Graphics Rendering Engineer

1 month ago


Austin, Texas, United States Ursus Inc Full time
Job Description

Ursus Inc is seeking a highly skilled Senior Graphics Rendering Engineer to join our team. As a key member of our rendering team, you will be responsible for developing and maintaining a physically based photo-realistic graphic rendering pipeline.

The ideal candidate will have extensive experience in rendering technology, with expertise in building and enhancing rendering pipelines and integrating advanced rendering techniques.

Key Responsibilities:

  • Develop a physically based photo-realistic graphic rendering pipeline.
  • Develop, customize, integrate and optimize core rendering features and engine components.
  • Profile different rendering techniques and parameters on how they affect various image quality metrics such as noise, sharpness, and contrast.
  • Research and implement rendering techniques to improve accuracy and noise.
  • Design, implement, maintain, and debug rendering code.
  • Involve in asset and scene design and rendering.
  • Collaborate with image processing engineers and color scientists on various image quality improvement initiatives.

Requirements:

  • Experience in developing graphics rendering techniques.
  • Experience in renderers like Blender and Unreal Engine.
  • Detailed knowledge of graphics hardware.
  • Experience in ray tracing, shaders, animation, lighting, and tool development.
  • Programming experience with C, C++ and Python.
  • Software engineering experience including object-oriented design and implementation.
  • Strong Technical communication skills breaking down complex technical subjects to non-technical audiences or engineers outside of rendering.

Preferrable skills:

  • Experience on various objective image quality metrics for measuring noise, sharpness, contrast and dynamic range.
  • Performance optimization with parallel processing and memory management.
  • Experience in cloud computing.
  • Understanding on optics.
  • Understanding of Physically Based Rendering.

Required Skills:

  • Experience with graphics rendering, GPU, and shaders.
  • Experience with vendor customization and open-source tools like Blender.
  • Knowledge of image quality metrics (sharpness, contrast, performance optimization, memory management).
  • Basic understanding of optics, including camera aperture and field of view.
  • Performance optimization for rendering, balancing computational power and image quality.

Nice-to-Have Skills:

  • Image quality measurement (sharpness, contrast, etc.).
  • Understanding how light propagation and ray tracing work in different mediums.
  • Experience using existing renderers based on limitations and project requirements.