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Senior Graphics Rendering Engineer
1 month ago
Ursus Inc is seeking a highly skilled Senior Graphics Rendering Engineer to join our team. As a key member of our rendering team, you will be responsible for developing and maintaining a physically based photo-realistic graphic rendering pipeline.
The ideal candidate will have extensive experience in rendering technology, with expertise in building and enhancing rendering pipelines and integrating advanced rendering techniques.
Key Responsibilities:
- Develop a physically based photo-realistic graphic rendering pipeline.
- Develop, customize, integrate and optimize core rendering features and engine components.
- Profile different rendering techniques and parameters on how they affect various image quality metrics such as noise, sharpness, and contrast.
- Research and implement rendering techniques to improve accuracy and noise.
- Design, implement, maintain, and debug rendering code.
- Involve in asset and scene design and rendering.
- Collaborate with image processing engineers and color scientists on various image quality improvement initiatives.
Requirements:
- Experience in developing graphics rendering techniques.
- Experience in renderers like Blender and Unreal Engine.
- Detailed knowledge of graphics hardware.
- Experience in ray tracing, shaders, animation, lighting, and tool development.
- Programming experience with C, C++ and Python.
- Software engineering experience including object-oriented design and implementation.
- Strong Technical communication skills breaking down complex technical subjects to non-technical audiences or engineers outside of rendering.
Preferrable skills:
- Experience on various objective image quality metrics for measuring noise, sharpness, contrast and dynamic range.
- Performance optimization with parallel processing and memory management.
- Experience in cloud computing.
- Understanding on optics.
- Understanding of Physically Based Rendering.
Required Skills:
- Experience with graphics rendering, GPU, and shaders.
- Experience with vendor customization and open-source tools like Blender.
- Knowledge of image quality metrics (sharpness, contrast, performance optimization, memory management).
- Basic understanding of optics, including camera aperture and field of view.
- Performance optimization for rendering, balancing computational power and image quality.
Nice-to-Have Skills:
- Image quality measurement (sharpness, contrast, etc.).
- Understanding how light propagation and ray tracing work in different mediums.
- Experience using existing renderers based on limitations and project requirements.