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Senior GPU Compiler Backend Engineer
1 month ago
As a member of the Apple Silicon GPU Compiler Backend Performance Team, you will be responsible for implementing improvements to the open-source LLVM mid-level optimizer as well as our LLVM-based machine-dependent code generator for the Apple GPU architecture.
About the RoleThe Apple GPU architecture is part of the silicon that powers macOS, iOS, iPadOS, tvOS, and watchOS devices. The work we do has direct impact on the billions of Apple devices shipped to date. We work with many different organizations within Apple – hardware architecture, silicon engineering, device drivers, application frameworks, and the Xcode developer tools.
Key Responsibilities- Implement improvements to the LLVM mid-level optimizer
- Develop and maintain the LLVM-based machine-dependent code generator for the Apple GPU architecture
- Collaborate with cross-functional teams to ensure seamless integration of the GPU compiler backend
- Experience writing C++ code in a modern style
- Hands-on experience developing LLVM-based compiler backends
- Knowledge of GPU architectures and how they differ from CPU architectures
- Experience implementing or improving instruction schedulers and register allocators for CPU or GPU compiler backends
- Knowledge of SSA-based optimization passes
At Apple, we offer a comprehensive compensation package, including base pay, discretionary bonuses, and commission payments. We also provide a range of benefits, including comprehensive medical and dental coverage, retirement benefits, and reimbursement for certain educational expenses.