Virtual Reality Quality Analyst
6 days ago
About Unreal Gigs
We are a leading provider of innovative solutions in the AR/VR industry. Our team is dedicated to delivering exceptional experiences that push the boundaries of what is possible.
Main Responsibilities- Test Planning and Execution: Develop and execute comprehensive test plans for AR/VR applications, covering functionality, usability, performance, and device compatibility.
- Functional and Regression Testing: Conduct in-depth testing to identify bugs, glitches, and inconsistencies in AR/VR applications, prioritizing issues based on their impact on performance and user experience.
- Device-Specific Compatibility Testing: Test applications on various AR/VR devices, including headsets, AR glasses, and mobile devices, verifying compatibility and performance across multiple platforms.
- User Experience Validation: Collaborate with UX teams to test user interactions, gestures, and controls, ensuring they feel natural and intuitive, providing feedback to improve usability and immersion.
- Automation Testing: Develop and maintain automated test scripts to streamline repetitive testing tasks, using automation tools to improve efficiency and consistency in the QA process.
- Bug Tracking and Documentation: Use bug-tracking tools like JIRA to document issues, collaborate with developers, and track resolutions, ensuring thorough documentation of bugs, steps to reproduce, and testing outcomes.
- Staying Up-to-Date with Industry Trends: Research new QA methodologies, tools, and techniques specific to AR/VR testing, bringing fresh ideas and continuously improving the QA process.
- Experience with AR/VR Platforms and Hardware: Familiarity with VR headsets (e.g., Oculus, HTC Vive), AR glasses, and mobile AR platforms like ARCore and ARKit.
- Proficiency in Testing Tools and Automation: Experience with testing frameworks like Selenium, Appium, or custom AR/VR testing tools.
- Strong Debugging and Problem-Solving Skills: Ability to diagnose issues, identify root causes, and suggest fixes for technical problems in AR/VR systems.
- Understanding of User Experience Principles: Knowledge of UX testing for immersive applications, including gestures, spatial interactions, and haptics.
- Programming Skills in Python or C#: Familiarity with scripting languages to develop automated tests and analyze logs.
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