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Cg Supervisor

3 months ago


Culver City, United States Sony Pictures Animation Full time

Sony Pictures Animation is an animation studio based in Culver City, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling

**Responsibilities**:

- Assess the technical and aesthetic content of each episode from script to animatic and inform Producers of any concerns
- Participates in all preproduction meetings as requested. Reviews scripts and story animatics and works with production to find creative solutions to production challenges
- Ensure that the highest quality of production is achieved within the allotted budget and schedule. Is aware of show parameters and collaborates with production on achieving solutions to stay within them
- Works with production to review and approve internal design breakdowns, internal CG art team assignments and schedule and vendor asset bids
- Occasionally work hands on with CG Assets for what the Design Team/ Production Team & Vendors may require
- Problem solve CG asset work (model, rig, texture, light, comp), in particular assets that the vendor finds challenging
- Works with production to review and respond to vendor complexity feedback at animatic stage
- Supervises the Internal CG Art team. Works alongside the Comp Supervisor and Animation Supervisor and FX Supervisor throughout all phases of production
- Work with internal CG Core Team to service the show while report to Global VFX Supervisor
- Facilitate the asset production and review vendor studio assets to insure pipeline feasibility of assets within of animation production (Including rigging, animation, lighting, texturing, design, and FX)
- Advise and support the Producers to ensure that the highest quality of animation is being achieved within the schedule
- Work closely with the Producers to make sure the production is produced within the protocols and procedures of the studio’s production pipeline
- Understands the vendor pipeline and advises production and creatives on the standard processes for working within it.
- Attends vendor meetings and launches as requested.
- Works with other CG art leads to create documentation and standard processes guides for vendor studios.
- Reviews all vendor asset deliveries, oversees notes and feedback to vendor studio. Has the ability to address notes for vendors as needed.
- Reviews other shot production deliveries as needed and can provide notes and feedback if requested by production.
- Collaborate with Production Management to ensure the technical and creative team is meeting schedule.
- Communicate any concerns proactively to the Supervising Producer, Line Producer and/or Production Manager.
- Proactively communicate with all departments ensuring everyone is aware of new tools, processes, and procedures for the production with an emphasis on the design and asset departments.
- Technically and aesthetically interpret the Co-Executive Producers and/or Supervising Producer and/or Creator and/or Art Director’s asset vision to the team, as predicted by the show’s pipeline
- Resolve the most efficient way to expedite the production of the show, both internally and at vendor studios
- Responsible for developing a strong, flexible CG pipeline. This includes developing, maintaining (or approving) CG techniques

**Qualifications**:

- The CG Supervisor must have an expert level knowledge and experience both hands on in CG asset creation, and shot work. Since the CG Supe will be advising vendor studios on how to address various aspects of the pipeline, the CG sup must be able to have the knowledge and forward thinking to fill in the gaps at any given stage of production.
- Previous supervisor experience on an animated feature film, TV series, or game preferred
- Previous experience providing technical support and training to production teams as needed
- Proven knowledge of all facets of the animation process
- Proven leadership and communication skills
- Ability to multitask and work well under pressure
- Ability to balance the work of multiple episodes of material across all stages of production
- Knowledge of or ability to learn applicable design software and hardware
- Proven recent hands-on experience in multiple disciplines of the CG Pipeline, Assets (Model, Texture, RiG), Animation, Lighting, Comp.
- Promote a positive and productive work environment and lead collaboratively across departments and within the facility

The anticipated base salary for this position is $3,057/week to $3,750/week. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.

To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
- Sony Pictures Animation is a