Animation Engineer

2 weeks ago


Seattle, United States Onward Play Full time

Our client, a Video Game Studio, is seeking an Animation Engineer to join its team


RESPONSIBILITIES

  • Collaborate with the animation team to design, develop, and implement robust animation systems within Unreal Engine. This includes character animation, vehicle object animation, and procedural animation.
  • Implement techniques to achieve smooth and responsive animations, considering factors such as frame rate, memory usage, and scalability while ensuring optimal performance across various platforms.
  • Collaborate with other engineering disciplines to integrate physics-based animations and simulations, such as cloth, hair, and physics-driven interactions, enhancing the overall realism and immersion of the game.
  • Create and maintain animation systems, using animation blueprints, montages, blendspaces, and more.
  • Identify and resolve animation-related issues, glitches, and bugs through testing and debugging.

REQUIREMENTS

  • 5 years of videogame industry experience.
  • Proficiency in Unreal and strong programming skills in C++.
  • In-depth understanding of animation principles.
  • Experience with animation systems such as state machines and graphs.
  • Familiarity with physics-based animation techniques and simulations.
  • Ability to optimize animations for performance.
  • Prior experience in Unreal animation and Gameplay Ability Systems is a significant plus.


Salary: $100k-$130k


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