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Game Modes Software Engineer

4 months ago


Orlando, Florida, United States Electronic Arts Full time

EA SPORTS ignited the passion of college football for millions of fans by recreating the unparalleled pageantry of college football with

EA SPORTS NCAA Football, which was a consistent top five sports title in North America. In recent years, college football has become one of the most highly requested games from their players. Now, they're excited to be bringing back the glory of college football for millions of college sports fans with EA SPORTS College Football. And with this highly anticipated title under development, EA SPORTS is looking for a diverse range of talent, who are passionate about what they do, to help bring the game to life.

We're looking for an experienced engineer or someone interested in expanding their knowledge in the Modes area. Our Modes engineers develop and extend features in the game to facilitate user experiences that extend beyond twitch gameplay, and contribute to a connected and socially interactive game experience. Above all, we're looking for an engineer who is excited to use their talent and experience to build AAA quality games.

Your Responsibilities:

Develop and extend offline and online features. Implement a feature's core logic and flows. Monitor and address performance and stability impacts of features. Work with designers to gather requirements and propose technical solutions. Work with a team of other engineers in a collaborative environment and report to a team lead.

Your Qualifications:

5+ years of experience in C++ software development. Able to review, test, debug, and extend existing code. Experience with software engineering principles and architectural design. Knowledge of multi-threaded architectures. Knowledge of data driven systems Skills debugging complex applications Bachelor's degree in computer science or related field, or equivalent training and professional experience.

Bonuses:

Knowledge of database systems. Knowledge of client-server architecture Knowledge of scripting languages (i.e. Python, Lua) and/or interpreted languages (i.e. C#).