3D Artist

4 weeks ago


New York, United States Medivis Full time

Medivis is a leader in augmented reality for surgery. Founded by surgeons and radiologists, Medivis is using technological advancements in AR and computer vision to create a holographic future for surgery. In addition to a clinical product we have an educational product, called AnatomyX. This role will be focused exclusively on AnatomyX.


Responsibilities

Create 3D models following project art and technical specifications


Collaborate with the art and engineering teams to conceptualize and implement assets.


Utilize artistic software such as Maya, ZBrush, Adobe Photoshop, and Substance Painter to develop 3D models and associated texture maps


Ensure assets are optimized for performance without compromising artistic integrity.


Assist in refining art pipelines and asset guidelines.


Proactively seek feedback from peers and leads to elevate the quality of the art.


Actively learn and adapt on set tasks, to new information, procedures, anatomy, technologies, and more, to help create accurate 3D models and representations.


Manage time effectively to meet deadlines and contribute to team objectives.


Qualifications


Experience in 3D modeling and texturing, with a portfolio demonstrating an understanding of artistic fundamentals.

Proficiency in 3D software (e.g., Maya or 3ds Max), ZBrush, and texturing tools (e.g., Substance Painter or Photoshop).

Familiarity with a game engine. Knowledge of asset optimization challenges/techniques for real-time game engines.

Strong sense of scale, form, weight, and volume in 3D space.

Effective communication skills and the ability to work cooperatively in a team setting.

A passion for games and learning, a desire to contribute to the creative processes of development.


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