Gameplay Software Engineer II
1 week ago
Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM/ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.
Job Title: Gameplay Software Engineer II
Location: US - WA - Redmond
Responsibilities
- Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
- Own major areas of the codebase -- maintain improve code quality and stability.
- Optimise various systems for best performance across platforms.
- BS in Computer Science/Engineering or equivalent industry experience.
- 2-4 years game development experience.
- Proficiency in C#, object oriented programming, and component oriented architecture.
- Ability to work independently with minimal outside supervision.
- Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
- A habit of writing super-clean, encaspulated, testable, and well documented code.
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
- Extensive experience with Unity, including non-game loop features such as asset bundles, shaders, particle systems, and editor tool creation.
- Working knowledge of 3D math.
- Previous experience developing for current generation of gaming platforms.
- Experience with version control and build systems.
Mandatory Skills
BS in Computer Science/Engineering or equivalent industry experience. 2-4 years game development experience.
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