Gameplay Software Engineer II

1 week ago


Redmond, WA, United States Service Global Full time

Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM/ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.

Job Title: Gameplay Software Engineer II
Location: US - WA - Redmond


Responsibilities

  • Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
  • Own major areas of the codebase -- maintain improve code quality and stability.
  • Optimise various systems for best performance across platforms.
Minimum Qualifications
  • BS in Computer Science/Engineering or equivalent industry experience.
  • 2-4 years game development experience.
  • Proficiency in C#, object oriented programming, and component oriented architecture.
  • Ability to work independently with minimal outside supervision.
  • Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
  • A habit of writing super-clean, encaspulated, testable, and well documented code.
  • Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
  • Extensive experience with Unity, including non-game loop features such as asset bundles, shaders, particle systems, and editor tool creation.
Preferred Qualifications
  • Working knowledge of 3D math.
  • Previous experience developing for current generation of gaming platforms.
  • Experience with version control and build systems.


Mandatory Skills

BS in Computer Science/Engineering or equivalent industry experience. 2-4 years game development experience.
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