AR Hardware Innovator
4 days ago
Unreal Gigs is seeking a highly skilled AR Hardware Engineer to join our team. The successful candidate will design, develop, and optimize cutting-edge AR hardware components that push the boundaries of immersion and interaction.
Key Responsibilities- Hardware Design and Development: Create and optimize hardware components for AR applications, including optical displays, depth sensors, IMUs, and microprocessors.
- Prototype and Test AR Devices: Build and test prototypes to validate hardware designs, ensuring reliability and functionality in real-world conditions.
- Integrate Hardware and Software Systems: Collaborate with software engineers to ensure seamless integration of hardware components with AR platforms, achieving efficient communication and interaction between systems.
- Optimize Power and Thermal Management: Develop solutions for power efficiency and thermal management in compact AR devices, balancing performance and longevity to enhance user comfort and device usability.
- Collaborate on Display and Optics Innovations: Work with display technologies such as waveguides, micro-LEDs, or holographic lenses to achieve high-quality visual output in AR devices.
- Conduct Performance Testing and Debugging: Test devices for performance metrics such as latency, accuracy, and durability, troubleshooting hardware issues and implementing solutions to improve device reliability.
Requirements
- Expertise in Hardware Design and Development: Strong knowledge of PCB design, sensor integration, and microcontroller programming.
- Experience with Optical and Display Systems: Familiarity with AR-specific display technologies like waveguides, OLED, and micro-LED displays.
- Proficiency in Prototyping Tools and CAD Software: Experience using tools like SolidWorks, AutoCAD, or similar for hardware prototyping and design.
- Knowledge of Embedded Systems: Proficiency in embedded systems programming, with experience in ARM Cortex or similar architectures.
- Problem-Solving and Debugging Skills: Ability to troubleshoot hardware issues and refine designs based on testing and user feedback.
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