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Character Director

2 months ago


Tallahassee, Florida, United States Electronic Arts Full time
Blendshape Director Job Description

Electronic Arts is seeking a highly skilled Blendshape Director to join our team. As a Blendshape Director, you will be responsible for overseeing the Blendshapes Department and collaborating with Facial Capture, Scanning, Animation, and external technical groups.

Responsibilities:
  • Guide Creative and Quality of all Blendshape projects
  • Drive Facial Motion / FACS quality
  • Lead improvements within the Blendshape space, both visual and technical
  • Establish quality benchmarks for Game Teams
  • Regular check ins with Artists, Leads and Production to support their needs
  • Mentor a diverse team of artists
  • Blendshape team reports into you as their Manager
  • Collaborate with department technical leadership to align development
  • Define and estimate tasks / deliverables
  • Oversee the documentation of workflows
  • Work with external vendors to maintain Blendshape quality
Qualifications:
  • 8+ years experience with multiple shipped Game Titles or VFX / Feature Animation
  • Expertise in FACS
  • Expertise in Facial Motion / Blendshapes
  • Experience working with Creative, Technical, and Business Partners
  • Background in Character Art
  • Expertise in Maya, Photoshop, and ZBrush
  • Expertise in Neutral Head and Blendshape creation
  • Experience with human anatomy, proportion, silhouette, topology and deformation
  • Bonus: Experience with Substance Painter and Wrap3
  • Game Engine Experience (Commercial or Proprietary)
  • Experience in Animation

Electronic Arts offers a comprehensive benefits package, including vacation time, sick leave, paid parental leave, and extended health and dental coverage. We also offer a competitive salary range of $126,000 - $176,300 CAN Annually, depending on location.