GPU Validation and Integration Engineer

2 weeks ago


Cupertino, California, United States Apple Full time
About Apple
Apple is a leader in the technology industry, dedicated to delivering innovative products and services that enrich people's lives. As a Silicon Validation Software Engineer, you will be part of our team responsible for designing and manufacturing next-generation processors.

We are seeking a skilled engineer to join our Cupertino, California-based team. The ideal candidate will have a strong background in silicon validation software engineering and experience working with GPU architecture. You will work closely with expert software engineers to develop graphics validation software and integrate it into system-level test environments.

Key Responsibilities:
  • Designing and implementing shaders that stress the GPU and cause high bandwidth traffic to and from memory subsystems.
  • Applying deep understanding of GPU architecture to write tests that stress the pipeline and exercise interaction between the GPU and different IP blocks on the SoC.
  • Utilizing driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using GPU threads/SIMD groups.

Requirements:
  • A minimum of 10 years of relevant industry experience in silicon validation software engineering or related field.
  • Experience with Graphics, OpenGL, and CUDA.
  • Strong C/C++ programming skills.
  • In-depth knowledge and experience in SoC system-level validation and debugging of SoC software and hardware issues.

What We Offer:
  • $175,800 - $312,200 base pay range depending on skills, qualifications, experience, and location.
  • Discretionary bonuses or commission payments as well as relocation eligibility.
  • Comprehensive medical and dental coverage.
  • Retirement benefits.
  • Discounted products and free services.
  • Reimbursement for certain educational expenses.

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