Unity 3D Engineer
1 week ago
Azra Games is expanding to a new creative hub in Austin, Texas, with the goal of creating immersive and unforgettable RPG experiences. Led by veteran game designer Mark Otero, the team is building a top-tier studio to craft AAA collectibles & combat open world RPG based on an original IP, built in the Unity Game engine.
Job DescriptionWe are seeking a Sr. Unity 3D Client Engineer to join our team in crafting a AAA collectibles & combat open world RPG. This individual will be responsible for implementing core engineering priorities during development and will work with the Creative Director and Lead Engineer, setting the technical excellence bar for the studio.
Responsibilities:- The Senior Unity Engineer manages, designs, implements, debugs, and documents new game systems and tools, primarily in Unity
- Responsible for contributing to technical architecture and processes choices
- Contributing to technology/tools choices, risk evaluation, dependencies with other projects to ensure the best quality is achieved
- Expert in code design, programming, debugging, and optimization
- Identify and solve technical problems as they arise, including cross-platform issues, debugging, profiling, and optimizing for reduced memory usage and increased real-time performance
- Architect and participate in implementing all the different game modules and systems
- Experience as senior engineer working in Unity 3D on a released game (5+ years)
- Extensive experience with and excellent knowledge of the Unity game engine, especially optimization, efficient use of resources, and debugging (5+ years)
- Excellent C/C++/C# and other languages skills (5+ years)
- Advanced knowledge in general games programming as well as in general games development tools, processes, and infrastructure (Perforce, Services, Tools and Editors, Build Systems, Online etc.)
- Extensive games industry development experience, having shipped multiple features and projects in a live environment
- Knowledge of the technical Pipeline and all the processes needed to make a game.
- Bachelor's degree in Computer Science or equivalent
- Competitive salary ($106,000 - $159,000)
- Platinum healthcare plan for you and your family paid for by Azra Games
- Parental leave
- Unlimited paid time off
- Work that fits your lifestyle - Work from our studio office in Austin,TX, and/or hybrid, and anything in between
- Occasional catered lunches and dinners
- Office social events including happy hours and parties
- A generous technology budget to provide the best gear you need to be your most productive and happy self
- An authentic office environment where you get to be YOU
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