Senior VFX Artist

1 week ago


Redmond, Washington, United States Studio Wildcard Full time

h3JobDescription/h3pWe'reseekingahighlyskilledSeniorVFXArtisttojoinourteamatStudioWildcard.Asakeymemberofourartteam,you'llberesponsibleforcreatinghigh-quality,performant,andvisuallycompellingVFXassetsforourgames,includingreal-timeparticlesystems,textures&textureatlases,andshaders/materials./ppKeyResponsibilities:/pulliIndependentlycreatehigh-qualityVFXassetsforgames/liliWorkcloselywithdesigners,engineers,andrelatedartiststodesign,implement,andtroubleshootVFX/liliMeetdeadlinesandactivelycollaboratewiththeteamonVFXgoals,prioritization,andscheduling/liliSeekoutandfixperformanceissues/liliMaintainameticulous,organizedapproachtocreating,documenting,andsharingVFXfortheteam/li/ulpRequirements:/pulliPortfolioofworkdemonstratingproficiencyincreatingandimplementingreal-timeVFXinagameenginelikeUnrealEngineorUnity/liliProficiencyincreatingvisualeffectslikefluids/pyro/etcandlighting/rendering/compositinginasoftwarepackagelikeHoudini/Maya/Max/Blender/liliWorkingknowledgeofreal-timelighting,post-FX,shaders,andreal-timeperformanceissues/liliBachelor'sdegreeinComputerScience,DigitalArt,relatedfieldorequivalentworkexperience/lili5+yearsofexperienceworkingingamedevelopmentorrelatedfield/liliAtleast2or3shippedAAAgamesasaVFXorTechnicalArtist/li/ulpPreferredQualifications:/pulliFamiliaritywithUnrealEngine5andNiagara/liliHLSLorequivalentshaderwritinglanguage/liliHoudiniKnowledge/liliScripting(Python,Vex,Mel,etc.)/li/ulpWhatWeOffer:/pulliCompetitivesalaryandbenefitspackage/liliOpportunitytoworkonAAAgames/liliCollaborativeanddynamicworkenvironment/liliProfessionaldevelopmentandgrowthopportunities/li/ulpHowtoApply:/pulliResume/liliDemoreelwithbreakdown/explanationofwhatyoudid/liliCoverLetterwhichshouldincludewhyyouareinterestedinworkingforStudioWildcardandwhatgamesyouarecurrentlyplaying/li/ul



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