iOS Display Driver Software Engineer

4 weeks ago


Cupertino, California, United States Apple Full time

About the Role

The Graphics Acceleration Software team within Apple's GPU, Graphics and Displays group (GGD) is seeking an experienced engineer to deliver software for GPU, display, power-management, content-protection, and other technologies for Apple's existing and future iOS and macOS products.

Key Responsibilities

  • Design, develop, and test software for GPU, display, and power-management technologies.
  • Collaborate with cross-functional teams to ensure seamless integration of software and hardware components.
  • Develop and maintain high-quality, reliable, and efficient software code.
  • Work closely with the team to identify and prioritize project goals and objectives.

Requirements

  • Excellent programming skills and knowledge of C/C++.
  • Development experience on Unix, Linux, or Mac OS.
  • Excellent software design, problem-solving, and debugging skills.
  • Experience using and implementing general operating system concepts and strong kernel-mode device driver development skills.
  • Experience with systems engineering or low-level hardware & firmware/driver programming.

Preferred Qualifications

  • Knowledge of display technology.
  • Experience with embedded systems.
  • Experience with parallel and asynchronous processing.
  • Experience with HW bring up and debugging.

About Apple

Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.


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