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3D Environment Artist for Virtual Production

2 months ago


Los Angeles, California, United States Industrial Light & Magic Full time

We are seeking a driven artist who embodies the creativity and enthusiasm for exceptional filmmaking that characterizes Industrial Light & Magic. The Virtual Art Department (VAD) serves as a crucial link between Production Design and Visual Effects. The VAD Artist collaborates with the Production Art Department team to develop Real-Time environments and assets tailored for Virtual Production scouting.


Key Responsibilities
  • Develop 3D Real-Time assets through modeling, texturing, and basic lighting to construct immersive 3D environments.
  • Generate blocking geometry for initial environment layouts.
  • Design props and environments that enhance the storytelling experience.
  • Process and refine photogrammetry assets for optimal use.
  • Optimize assets and environments for performance during scouting sessions.
  • Maintain clear communication with Production and VAD Supervisor, ensuring adherence to artistic direction.
  • Contribute as a collaborative team member by providing aesthetic solutions and constructive feedback during regular dailies.
  • Guide and mentor Apprentice and Junior Artists, assisting them with their projects.
  • Work diligently to achieve defined milestones within set timelines.

Qualifications
  • Strong foundation in photo-realistic, traditional, or digital art skills, particularly in landscapes and interiors.
  • Experience with Real-Time engines such as Unreal or Unity.
  • Ability to quickly adapt to new software tools.
  • A Bachelor's Degree or a minimum of 2 years of relevant experience, whether professional or amateur.
  • Proven expertise in one or more CG techniques, including modeling, texturing, shading, lighting, look development, matte painting, or compositing, or demonstrated artistic talent in a non-CG discipline.
  • Exemplary teamwork skills, effective communication, and interdisciplinary thinking.
  • Familiarity with software packages such as Photoshop, 3DsMax, Maya, Perforce, and 3D painting programs like Substance Painter; experience with comparable software is also acceptable.

The compensation for this role includes a competitive salary range, along with potential bonuses and a comprehensive benefits package, which may vary based on individual qualifications and experience.