Software Engineer II
3 weeks ago
Job Title: Software Engineer II
Job Summary:
We are seeking a highly skilled Software Engineer II to join our team at Electronic Arts. As a Software Engineer II, you will be responsible for designing and building scalable cloud-based platforms for machine learning applications within real-time, live service contexts.
Responsibilities:
- Architect and build an AI/ML live service platform that supports real-time applications.
- Lead the design of a scalable, secure, and highly available platform that can handle diverse machine learning workflows and real-time data processing needs.
- Build systems that support model development, training, and deployment, ensuring a smooth transition from development to production for real-time applications.
- Design and implement cloud-based solutions, using platforms such as AWS, GCP, or Azure, to support scalable machine learning workloads and ensure high availability.
- Develop tools and services that automate processes such as data preprocessing, model training, deployment, and monitoring to improve operations across multiple live services.
- Collaborate with producers, data scientists, ML engineers, and game developers to integrate machine learning solutions with live services, ensuring smooth model deployment and performance in production.
- Ensure that the platform and deployed models are optimized for performance, security, and scalability, in live, real-time environments.
Qualifications:
- 3+ years of software engineering experience with a focus on AI/ML systems or platform development.
- Experience designing and building scalable cloud-based platforms for machine learning applications within real-time, live service contexts.
- Proficiency in AI/ML frameworks like TensorFlow, PyTorch, or Scikit-learn.
- Experience with cloud platforms (AWS, GCP, or Azure) and cloud-native tools for managing infrastructure.
- Hands-on experience deploying and managing machine learning models in production for real-time applications.
- Proficiency in containerization and orchestration tools such as Docker and Kubernetes.
- Experience with vector databases (e.g., Weviate, Milvus) and graph databases (e.g., Neo4j, ArangoDB), in the context of machine learning systems.
- Programming skills in Python, Go, or similar languages commonly used in AI/ML development.
- Expertise in distributed systems, data pipelines, and real-time data processing technologies.
Benefits:
Electronic Arts offers a competitive salary range of $122,300 - $170,600 USD Annually, as well as a package of benefits including paid time off, sick time, company holidays, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
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