Principal Technical Materials Artist

2 days ago


Los Angeles, California, United States Electronic Arts Full time
Job Title: Principal Technical Materials Artist

We are seeking a highly skilled Principal Technical Materials Artist to join our team at Electronic Arts. As a key member of our Environment Team, you will be responsible for creating and maintaining a high-quality library of textures and materials that will serve as the backbone for all of the game's surfacing needs.

Key Responsibilities:
  • Build, curate, and manage a core library of textures and materials to be used across the game.
  • Address the needs of other disciplines that might benefit from a shared library, including our Hard Surface and Character team.
  • Work with Technical Art to co-develop our layered material system and customize it to suit specific needs.
  • Communicate across internal and external teams new and changing surface textures.
  • Create important pipelines supporting assets from Substance Designer, Substance Painter, and Megascan textures.
  • Work with production to schedule and deliver assets on time.
Requirements:
  • 4+ years of professional experience as a 3D Artist for games.
  • Experience working on AAA game/s through the full development cycle (from concept to ship) as an embedded member of a studio development team strongly preferred.
  • Portfolio of highly detailed surfaces with a focus on realistic material development.
  • Mastery of relevant software packages such as Maya, Photoshop, Substance Designer, Substance Painter.
  • A strong service-minded approach to helping other art departments.
  • A strong understanding of modern physically based rendering, especially in Unreal.
  • Experience developing your own material graphs is a plus.
What We Offer:
  • A competitive base salary range of $138,200 - $219,000 USD Annually in California.
  • A package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
  • Certain roles may also be eligible for bonus and equity.
About Electronic Arts:

We create next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more.

We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.



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