Game Environment Art Director for Ashes of Creation MMO
3 weeks ago
At Intrepid Studios, we are seeking an experienced Game Environment Art Director to join our talented team of developers working on the Ashes of Creation MMO franchise. This is a unique opportunity to collaborate with a veteran AAA team of professionals who share a singular goal: making fun games. As a Game Environment Art Director, you will be responsible for creating engaging and appealing gameplay environments for our upcoming MMO franchise. Your passion for game development and your ability to lead a team will be crucial in delivering a high-quality game experience.
Responsibilities- Collaborate with Artists, Designers, and Other Disciplines: Work closely with artists, designers, and other disciplines to create immersive and engaging gameplay environments for our MMO franchise.
- Create High-Quality Assets and Textures: Develop AAA game environment quality assets and textures in a grounded high fantasy style inline with the project's visual aesthetic and technical direction.
- Integrate Assets and Textures: Integrate assets and textures created into the game engine's pipeline, utilizing in-game engine tools to support these assets in production.
- Verify Quality of Work: Verify the quality of work imported into the game and make improvements when necessary.
- Meet Scheduling Deadlines: Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines.
- Take Constructive Feedback: Take constructive feedback and integrate those changes effectively.
- Iterate on Game Assets and Environments: Collaborate with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay of game assets and environments.
- Work with Environment Lead: Work with the environment lead to determine the environment's assets required based on pre-created concepts, project lead's direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation.
- Stay Up-to-Date: Keep up-to-date with the latest game development methodologies, including texture space optimization, texel density, polygon counts, mindful of object placement draw calls, and general game optimization practices.
- Experience: 2+ years of experience creating environments for video games.
- Technical Skills: Highly proficient with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software.
- Artistic Ability: Demonstrated ability to create high-quality work in a realistic/high fantasy style within technical constraints.
- PBR Materials: Ability to create PBR materials and all associated maps for new or existing assets.
- Design Instincts: Strong design instincts and ability to create environments that support and enhance gameplay.
- Visual Skills: Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed.
- Color and Composition: Strong understanding of color, form, shape, structure, and silhouette.
- Modeling and Texturing: Can model and texture from supplied concepts.
- Eye for Detail: Exceptional eye for proportion, scale, surface properties, and lighting.
- Communication Skills: Self-motivated, driven, with excellent communication skills and a team-player attitude.
- Education: BA or BS degree in art or equivalent work experience.
- Traditional Art Skills: Solid foundation in traditional art, drawing, painting, illustration, and/or concept art.
- Technical Ability: Strong technical ability and willingness to learn new tools, techniques, and workflows.
- Environmental VFX and Animations: Basic proficiency creating environmental VFX and/or environmental animations.
- Fantasy Themes and Visual Stylings: Experience with aesthetics for fantasy themes and visual stylings.
- Unreal Engine, Shader, and Blueprint Experience: Unreal Engine, Shader, and Blueprint experience.
- Resume and Cover Letter: Resume and cover letter.
- Portfolio or Demo Reel: Portfolio or demo reel demonstrating skilled experience in modeling, texturing, and lighting game environments.
- Art Test: An art test may be required.
- 30-Minute Interview: 30-minute interview with a member of our Talent Team.
- 60-Minute Interview: 60-minute interview with the Hiring Manager and Team.
- Final Interview: Final interview with the Executive Team.
- References and Background Check: References calls and a background check.
Intrepid Studios offers a competitive salary based on market standards, with a significant annual bonus structure. The base salary for this role is between $66,000 and $99,000, depending on skills and experience. We provide generous medical benefit options, paid vacation and sick days, and a 401(k) with matching.
We are an equal opportunity employer and are committed to creating a diverse and inclusive workplace. We welcome applicants from all backgrounds and encourage individuals with disabilities to apply. We are proud to be an EEO employer and offer a competitive salary and benefits package.
We are committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions are based on business needs, job requirements, and individual qualifications, without regard to race, color, religion, national origin, sex, age, disability, sexual orientation, gender identity, or any other status protected by law.
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