Technical Artist

3 weeks ago


Seattle, Washington, United States Branch Full time

We are an innovative game development company behind the free-to-play massively-multiplayer online sandbox survival game Castaways. Our mission is to push the boundaries of interactive entertainment by merging social apps and gaming.

We are looking for a talented Technical Artist to build the foundation of the character pipeline for our mobile game and manage the Technical Art side of a cosmetics content pipeline.

The ideal candidate will have a strong background in Maya tooling, Python scripting, and scalable content pipelines. Experience in rigging and Unity is a plus.

As a Technical Artist at Branch, you will play a key role in developing efficient and artist-friendly content pipelines. You will work closely with the art team to understand their requirements and develop tools that enhance their efficiency and creativity.

Responsibilities:

  • Develop and maintain import/export tools in Python tailored to our game development needs.
  • Design scalable and sustainable content pipelines.
  • Work closely with the art team to understand their requirements and develop tools that enhance their efficiency and creativity.
  • Offer rigging expertise, assisting in creating efficient and dynamic rigs for our characters and assets.
  • Collaborate cross-functionally, ensuring seamless integration of assets between art and engineering.

Benefits:

  • Work remotely or on site.
  • Platinum tier health, dental, and vision insurance 100% paid for by us for you and your dependents.
  • Unlimited paid time off and sick leave policies.
  • 401(k) with employer matching.

Branch is an equal-opportunity employer. We do not discriminate in hiring or any employment decision based on race, color, religion, national origin, age, sex, marital status, ancestry, physical or mental disability, genetic information, veteran status, gender identity or expression, sexual orientation, or other applicable legally protected characteristics.


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