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Touch ASIC Architect

2 months ago


Cupertino, California, United States Apple Full time
Job Title: Touch ASIC Architect

At Apple, we're looking for a highly skilled Touch ASIC Architect to join our team. As a key member of our Touch Technologies group, you will be responsible for designing and developing next-generation Touch Technologies for our products.

Key Responsibilities:
  • Design and develop high-performance, low-power signal processing architectures and sensing algorithms for touch solutions.
  • Author detailed specifications, analyses, and characterization plans for touch system ASICs.
  • Define system-level and IC microarchitecture of complex digital and mixed-signal ASICs, including requirements for ARM processing, memory, bus, DSP subsystems, Power Management, clocking, I/O interfaces, and peripherals.
  • Optimize designs across multiple disciplines, including Hardware/Firmware design partitioning, tradeoff assessments, design checking, and tolerance analysis.
  • Contribute to strategic decision-making relating to technology and investments.
  • Perform defect root cause analysis and resolution, including diligent bug database tracking.
  • Communicate program status, technical issues, risks, and mitigation plans clearly and concisely.
Requirements:
  • Experience leading chip architecture and/or digital design, preferably in touch or communications.
  • Experience developing and launching high-volume IC designs.
  • Strong electrical engineering background in embedded system design, including ASIC microarchitecture, computer architecture, SoC architecture, and custom or standard DSP or hardware accelerator microarchitecture.
  • Experience in FPGA emulation system design, including leading pre-silicon system validation, prototype bring-up, debug, validation, characterization, and module integration support.
  • Excellent written and verbal communication skills and solid teamwork and leadership skills.
  • Experience with IC bring-up and debug.
  • Proficiency in MATLAB, Verilog, or similar simulation, design, and modeling tools.
  • Experience with DSP and/or algorithm development is a plus.
  • Direct experience with touch technology and/or flat panel display technology is beneficial.
Education & Experience:

BS and a minimum of 10 years relevant industry experience.

Additional Requirements:

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan.

You'll also receive benefits including comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition.

Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.