Game Narrative Architect

5 days ago


Redmond, Washington, United States Microsoft Corporation Full time
Responsibilities

As a Narrative Systems Designer, your responsibilities will include:

  • Collaborating with narrative writers, audio designers, level designers, and environment artists to define and craft compelling moments of incidental and environmental storytelling.
  • Creating and maintaining design documentation for narrative experience vectors, capturing experiential goals, tech considerations, and implementation details.
  • Implementing in-engine systems and narrative elements via Unreal editor, Blueprints, and data files, ensuring seamless integration with fundamental narrative channels.

You will also be responsible for building and maintaining collaborative relationships with development disciplines to ensure a best-in-industry production process that avoids silos and reinforces a unified product vision.



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