Master Game Server Architect
1 day ago
At Argus Labs, we're pushing the boundaries of massively multiplayer online (MMO) games by empowering players with unparalleled freedom to build and extend their game worlds. Our cutting-edge approach centers around World Engine, a state-of-the-art onchain game server framework.
Key Benefits- A competitive base salary range: $150,000 - $250,000 USD per annum, based on San Francisco location and experience
We've raised significant funding from reputable investors, enabling us to drive innovation in the industry. World Engine has been successfully deployed in production for games like Dark Frontier, handling over 700K+ player transactions within a week.
About This RoleThis is an exceptional opportunity to join our team as a Senior Software Engineer and contribute to the development of highly scalable and performant game server systems. Your primary responsibilities will include:
- Designing and implementing server-side logic for real-time online multiplayer games
- Developing toolings to simplify client-server state synchronization and communication
- Collaborating with cross-functional teams, including game designers, artists, and client engineers
To succeed in this role, you'll need:
- Experience writing backend services in Go, Java, or JavaScript
- Deep understanding of multiplayer networking architecture and client-server synchronization strategies
- Familiarity with public cloud infrastructure and infrastructure-as-code tooling
We offer a comprehensive benefits package, including medical, dental, and vision insurance, 401k plan, flexible PTO, and a desk setup stipend. We value diversity and inclusion, and welcome applicants from all backgrounds.
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