Software Architect for Anime and Video Games
5 days ago
We are seeking a skilled Software Architect to join our team at Spellbrush. As a pioneer in the field of generative AI, we're passionate about creating innovative anime games that push the boundaries of visual arts.
With a no-compromise approach to well-balanced gameplay, our games stand out for their truthful love of visual arts. If you're a fan of turn-based tactics games, this might be the perfect opportunity for you to grow with us.
The Role:You will design and develop complex front-end applications, mainly using React and TypeScript, focusing on making responsive and delightful user interfaces. Our apps are interaction-heavy single-page editors, much like Photoshop or Blender.
A strong candidate will have experience building tasteful UI, a good design sense for layout, experiences, and microinteractions. You should also be comfortable working on small, fast-paced teams and be willing to dive headfirst into Canvas, WebGL, and (maybe) WebGPU.
Our ideal candidate is someone who loves anime and the anime aesthetic, enjoys working on complex SPAs, and has some design sense. We prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.
Requirements:You must have experience designing and developing complex front-end applications.
A strong understanding of React and TypeScript is required.
You should be familiar with Canvas, WebGL, and (maybe) WebGPU.
Experience building tasteful UI and having a good design sense for layout, experiences, and microinteractions is essential.
You should be comfortable working on small, fast-paced teams.
Estimated salary: $140,000 - $200,000 per year, depending on experience.
Benefits:We offer competitive salaries, visa sponsorships, and the opportunity to work with state-of-the-art models in a collaborative environment.
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