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Character Blendshape Director

2 months ago


Tallahassee, Florida, United States Electronic Arts Full time
Job Description

**Job Title:** Character Blendshape Director

**Job Summary:** We are seeking a highly skilled Character Blendshape Director to lead our team in creating exceptional facial motion and blendshape assets for our games. As a key member of our production team, you will be responsible for overseeing the development of high-quality blendshape assets, collaborating with cross-functional teams, and driving innovation in facial motion and blendshape technology.

Key Responsibilities:
  • Guide the creative direction and quality of all blendshape projects
  • Drive facial motion and FACS quality to meet the highest standards
  • Lead improvements in blendshape technology, both visually and technically
  • Establish quality benchmarks for game teams and collaborate with department technical leadership to align development
  • Mentor a diverse team of artists and oversee the documentation of workflows
  • Collaborate with external vendors to maintain blendshape quality and define and estimate tasks and deliverables
Requirements:
  • 8+ years of experience with multiple shipped game titles or VFX/feature animation
  • Expertise in FACS and facial motion/blendshapes
  • Experience working with creative, technical, and business partners
  • Background in character art and expertise in Maya, Photoshop, and ZBrush
  • Experience with human anatomy, proportion, silhouette, topology, and deformation
  • Bonus: experience with Substance Painter and Wrap3, game engine experience, and animation
What We Offer:
  • Competitive base salary range: $126,000 - $176,300 CAN annually
  • Comprehensive benefits package, including vacation, sick time, paid parental leave, extended health/dental/vision coverage, life insurance, disability insurance, and retirement plan
  • Opportunities for professional growth and development