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3D Game Designer

2 months ago


Reston, Virginia, United States qikfox Cybersecurity Systems Full time
About the Role

We are seeking a talented 3D Game Designer / 3D Artist to join our team at qikfox Inc. As a key member of our development team, you will be responsible for designing and creating high-quality 3D mesh assets using Blender and Maya.

Key Responsibilities
  • Design and create detailed and optimized 3D mesh assets for use in Unreal Engine and Second Life.
  • Collaborate with the development team to ensure assets meet technical and artistic requirements.
  • Create custom building walls, boulders, and similar assets for virtual environments.
  • Develop full perm and customizable textures for mesh components.
  • Maintain a consistent art style and quality across all assets.
  • Stay up-to-date with the latest trends and techniques in 3D modeling and game design.
  • Implement feedback from QA testers and other team members to refine and enhance assets.
  • Manage and organize asset libraries for efficient retrieval and use in projects.
Requirements
  • Proven experience as a 3D Game Designer or similar role.
  • Extensive experience with Blender and similar tools.
  • Strong portfolio showcasing your work.
  • Proficiency in creating detailed and optimized 3D mesh assets.
  • Experience with texturing and material creation.
  • Knowledge of game design principles and asset optimization techniques.
  • Ability to work independently and as part of a team.
  • Strong attention to detail and a keen eye for aesthetics.
  • Excellent communication and problem-solving skills.
  • Familiarity with PBR (Physically Based Rendering) workflows.
  • Basic understanding of rigging and animation principles.
  • Experience with procedural generation tools like Substance Designer/Painter.
  • Knowledge of scripting languages (e.g., Python, MEL) to automate tasks and enhance productivity.
  • Experience with version control systems (e.g., Git, Perforce).
Preferred Qualifications
  • Experience with other 3D modeling software and tools.
  • Familiarity with other game engines and virtual worlds.
  • Understanding of VR and AR design principles.
  • Experience in creating LOD (Level of Detail) models.
  • Knowledge of performance profiling and optimization techniques for real-time applications.
  • Experience in character modeling and animation.