Senior Multiplayer Systems Developer

5 days ago


Los Angeles, California, United States thatgamecompany Full time
Job Overview

We are seeking a highly skilled Senior Multiplayer Engineer to join our team at thatgamecompany. As a key member of our engineering team, you will be responsible for designing and developing high-volume, low-latency game server systems to support our massively multiplayer online games.

Key Responsibilities:
  • Design and develop C++ game server systems to ensure reliable, secure, and scalable player state synchronization.
  • Create and maintain Golang supporting backend services for seamless matchmaking and live updates.
  • Monitor and diagnose problems in the live environment, fixing them in a timely manner.
Requirements and Qualifications:
  • A minimum of 3 years' experience working on the back-end for an MMO or high-volume, low-latency web services.
  • Fluency in C++ and proficiency in Linux.
  • Experience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real-time games.
  • Strong opinions on network communication management, resource scaling, automated deployment, security, reliability, and data tracking/analysis.
Benefits:
  • Competitive salary range: $95,000 - $177,000 USD annually, with the opportunity to earn an annual discretionary bonus.
  • Paid Time Off, Holidays, and Two Weeks Winter Break.
  • Medical, dental, and vision coverage, plus pet insurance, compassionate leave, and pre-tax wellness stipend.


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