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Lead Gameplay Software Engineer
2 months ago
Requisition Number:
185417
Position Title:
Sr Software Engineer I
External Description:
Electronic Arts is seeking a Senior Software Engineer to enhance the Jedi team working with Unreal Engine 5. This role involves taking primary responsibility for significant gameplay systems, such as character motion, input management, and level traversal mechanics.
Your collaboration with various departments will be crucial in identifying priorities and shaping the development direction for key gameplay elements.
Key Responsibilities:
System Ownership:
Design and implement sophisticated systems and tools to deliver an exceptional gameplay experience.
Autonomy:
As a Senior Engineer, you will lead discussions on requirements with other teams, assess project needs, and manage your task list with minimal supervision.
Workflow Optimization:
Analyze workflows to ensure that other teams can efficiently execute their tasks and troubleshoot issues using Unreal Engine 5.
Quality Assurance:
Identify, troubleshoot, and resolve issues promptly as they arise.
Collaboration and Communication:
Engage closely with multiple departments, iterating to ensure the quality of the final product while adhering to project timelines and objectives.
Documentation and Support:
Document systems, APIs, and tools, providing clear guidelines to facilitate collaboration and future enhancements. Offer technical support and troubleshooting assistance as required.
Mentorship:
Guide and support less experienced team members in your area of expertise.
Qualifications:
Expertise:
In-depth knowledge of gameplay-related areas, with a preference for experience in third-person action games.
Unreal Engine:
Familiarity with core concepts of Unreal Engine 4 or 5 is highly desirable.
Programming Skills:
Proficient in C++ programming.
Problem-Solving:
Strong analytical skills with the ability to diagnose and resolve complex challenges.
Team Collaboration:
Excellent communication and teamwork abilities, with a knack for collaborating with diverse teams and adapting to evolving project requirements.
Passion for Game Development:
A genuine enthusiasm for the art and science of video game creation, with a desire to advance the industry's standards.
COMPENSATION AND BENEFITS:
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will provide information on the range and benefits for your specific area.
Electronic Arts offers a comprehensive benefits package, including paid time off, sick leave, paid holidays, parental leave, and various insurance options for full-time employees.
We aim to provide a safe and respectful workplace that empowers you to thrive in both work and life.