Software Engineer for Immersive Experience Innovation
8 hours ago
Dolby Laboratories is a leader in entertainment innovation, where science meets art and high tech goes beyond computer code. As a Staff Software Engineer, you'll contribute to shaping the future of entertainment worldwide. Our consumer and cinema businesses bring Dolby's breakthrough technologies to more places across a wider range of experiences and devices.
We're seeking an experienced developer to revolutionize XR content creation. If you enjoy solving complex software and hardware challenges, collaborating with industry leaders, and addressing user needs, this opportunity will make a lasting impact.
Key Responsibilities:
- Develop cutting-edge Dolby Atmos content creation tools for XR
- Discover, develop, and deploy immersive content creation workflows
- Collaborate with engineering and research teams to prototype and productize
- Work with B2B XR partners to gather professional user feedback
- Mentor junior engineers and contribute to the technical direction of the team
- Stay current with industry trends and emerging technologies for XR
Candidate Requirements:
- Bachelor's or Master's degree in Computer Science or Software Engineering fields, or equivalent experience
- 5+ years of professional software development experience
- Expertise with C++ or C# programming and debugging
- Experience with Unity (preferred), Unreal Engine, or plugin development using JUCE or Max MSP
- Familiarity with spatial audio content creation tools and digital audio workstations (DAWs) such as Avid Pro Tools and Apple Logic Pro
- Experience developing and shipping XR (AR/VR/MR) applications for Meta Quest (Horizon OS) or Apple Vision Pro (visionOS)
- Experience with real-time programming, rendering, and optimization, including inter-process communication
- Works collaboratively in an agile environment
Salary Information: The estimated salary range for this position is $165,600 - $227,400, plus bonus, benefits, and some roles may include equity.
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