Senior Gameplay Networking Engineer

3 weeks ago


Los Angeles, United States NxT Level Full time

We are actively looking for a Senior Gameplay Engineer for a gaming studio that has recently raised $15M in funding. They're currently working on two announced IPs and A16 is currently one of their lead investors. What are some core responsibilities for this position? Develop and maintain networking systems for multiplayer gameplay. Collaborate with game designers to address multiplayer gameplay challenges. Debug and optimize network systems for improved latency and bandwidth efficiency. What are the core requirements for this position? Fluency in C++, C#, or Java

Experience with multiplayer game development for PC and console (ideally, MMORPGs)

Strong data structures and algorithm skills

Knowledge of network programming considerations

What are the major brownie points for this role? Experience with both C++ and C#

Strong 3D math skills (linear algebra, calculus, trigonometry)

Prior experience creating client/server systems

Experience with metrics and analytics, especially in games

Understanding of distributed systems

Mastery of threading and concurrency

Prior experience and expertise in a specific specialty such as AI, physics, or combat

Prior shipped titles in the game industry

7+ years (depending on experience) of game development experience, preferably in the MMORPG space

Maybe a few additional benefits that are overkill? Experience with MongoDB or other document-oriented data stores

Degree in computer science or a related field

Experience with functional programming (LISP, OCaml, Haskell, etc.)

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